> For the complete documentation index, see [llms.txt](https://litepaper.exverse.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://litepaper.exverse.io/exverse-overview/clans.md).

# Clans

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Clans will be an integral part of Exverse as their participation will be the stepping stones for the future of Exverse.Clans will be represented by their in-game Clan banner, which will evolve over time based on the clan's activity, ranking & participation in seasonal or tournament events.

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To create a Clan, Clan leaders will need to stake an amount of $EXVG, and pay a monthly cost of $EXVG (players in the Clan can commit to amounts “donated”) to keep the Clan running. The more the player pledges, the higher their rewards in-game will be when playing with their Clan members. Clan leaders can apply due diligence to see who their active members are and promote/demote/kick as required.\
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We are introducing this system so there are only active and committed Clans & leaders in our ecosystem. This will support Exverse in growing into its fully decentralized vision, and becoming fully on-chain & community-led.

### **Clan reward system**

* **Top 50 seasonal rewards**
* **Top 15 weekly raid rankings**
* **Daily missions**&#x20;
* **Match placements**&#x20;
