> For the complete documentation index, see [llms.txt](https://litepaper.exverse.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://litepaper.exverse.io/exverse-overview/gameplay/in-game-skins.md).

# In-game skins

<div data-full-width="true"><figure><img src="/files/hdCBvdsB5wzjqJBZ2sbr" alt=""><figcaption></figcaption></figure></div>

The skins in Exverse can be earned by collecting skin fragments, through season pass rewards, purchasing in the marketplace, or buying exclusive partner NFTs. As a free-to-play game, the NFT skins in Exverse are purely cosmetic to allow for a fair game & give players the ability to earn more tokens tied to their rarity and traits which will be based on seasons.

### Merge

Players will need to utilize the marketplace to merge their NFTs. The merging process will cost & consume tokens + NFTs. Merging of fragments will be tied to a success rate, with every failed merge returning a set amount of the NFTs to the player.

### Fragments

Fragments can be earned by performing well across our game modes. Fragments will have a tiered rarity system that follows the tiers of our skins, fragments can be merged for a chance to form a full NFT, or they can be sold on the marketplace. Every failed merge will return to the player a fixed amount of the fragments with a set amount burned.

{% hint style="danger" %}
Tokens spent for the merging process will not be refunded.<br>
{% endhint %}
